develate MCP

Free MCP Tools for LLMs

Random Server

Randomization helpers for games and sampling.

v1.1.0 10

Overview

The Random MCP server generates unpredictable outcomes for games, simulations, sampling, and experimentation. It provides tools for coin flips, dice rolls, card draws, random integers, and random floats so you can add nondeterministic behavior without custom code.

Why use the Random server

Randomness is essential for testing, demos, and simulations, but it is often recreated in ad hoc ways. The Random server gives you a standard, reusable source of randomness that is easy to integrate. It is helpful when you need to:

  • Simulate outcomes or probability distributions
  • Build game mechanics and decision trees
  • Sample from a dataset without bias
  • Add variation to automated demos or content

Common use cases

Use the Random server to power mock data generation, test branching logic, or choose items fairly from a list. It is also useful for stress-testing workflows that depend on nondeterministic inputs.

What is develate MCP

develate MCP is the framework that packages servers like this one into a unified, discoverable tooling layer for AI and automation. It standardizes how tools are described, called, and documented, so clients can integrate capabilities safely and consistently. In short, develate MCP makes server tools easy to find, easy to use, and reliable across environments.

Server URL

Required Environment Variables

None required.

Server Instructions

Generate random outcomes like coin flips, dice rolls, cards, integers, and floats.

Tools (5)

flipCoin

Flip a fair coin and return heads or tails.

rollDice

Roll one or more dice and return each roll along with the total.

sides: number count: number
drawCard

Draw a random card from a standard 52-card deck.

randomInteger requires params

Generate a random integer between the provided minimum and maximum values.

min: number * max: number *
randomFloat requires params

Generate a random floating-point number between the provided minimum and maximum values.

min: number * max: number *